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counterpoise

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counterpoise

A hanging mobile, every bar tilted. Hang weighted shapes on its hooks and watch the whole mobile swing and settle into its new tilt. A bar hangs level when weight × distance matches on both sides, and everything hanging below a hook counts toward its weight.Nothing falls and nothing rushes you: the swing just shows your sum. On the bigger mobiles the trick is the order. Solve the bottom first, because those totals decide what the bars above them need.
Drag a shape from the tray onto a hook, or tap a shape and then a hook. Level every bar to finish: weight × distance must match on both sides. Keys: arrows pick and move, Enter hangs, Z undo, R restart, H hint, Esc pause.

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